|
|
|
|
|
|
|
|
|
|
|
|
|
|
| The Orientation property is used to:
Get the angle (in degrees) of a Font variable.
Modify the angle (in degrees) of a Font variable.... |
|
|
|
|
|
|
|
| The DeletionRule property is used to configure the deletion rule (integrity management) to be applied to the data file described through programming. |
|
|
|
|
|
|
|
| The DescribedDirectory property is used to manage the physical directory of HFSQL files. |
|
|
|
|
|
|
|
| Identifies and retrieves the different elements of the command line passed as a parameter to the current program. |
|
|
|
|
|
|
|
| Returns the number of entries for a given key item. |
|
|
|
|
|
|
|
| Returns the value of current element (tag or XML attribute) or the value of one of its attributes. |
|
|
|
|
|
|
|
| List of constants used by the debugging functions... |
|
|
|
|
|
|
|
| Returns the distance between the two locations. This distance is expressed in meters by default. |
|
|
|
|
|
|
|
| Returns the display mode of a Scheduler control: day, week, month, ... |
|
|
|
|
|
|
|
| Reverses the characters of a string. |
|
|
|
|
|
|
|
| Checks the existence of a query. |
|
|
|
|
|
|
|
| The MmoPackMethod property sets the compression mode of a MMO file (containing text and binary memos) associated with a data file. |
|
|
|
|
|
|
|
| Configures the management of data for a SaaS site. |
|
|
|
|
|
|
|
| Deletes all appointments and resources from a Scheduler control. |
|
|
|
|
|
|
|
| Used to find out whether the "end of initialization" code was run for a window. |
|
|
|
|
|
|
|
| Returns the number of characters matching a given type. |
|
|
|
|
|
|
|
| Enables the telemetry manually. |
|
|
|
|
|
|
|
| Exports the records found in a data file (HFSQL or OLE DB), view or query to a JSON file. |
|
|
|
|
|
|
|
| A structure can be allocated dynamically... |
|
|
|
|
|
|
|
| The GOTO statement is used to run a code identified by a given label... |
|
|
|
|
|
|
|
| List of functions for managing windows... |
|
|
|
|
|
|
|
| Retrieves the return value of an element found in a memory zone. |
|
|
|
|
|
|
|
| Returns the character corresponding to the specified ASCII code. |
|
|
|
|
|
|
|
| Used to check whether a duplicate error occurred. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|