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  • Communication channel
  • Required permissions
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Stored procedures
Run on the server, this function accepts a request for connecting to an existing socket found on the server. This function is used to create the communication channel between the server socket and the client socket.
This allows you to create a different communication channel for each client computer. Each one of these communication channels can be handled in an independent thread.
Remarks:
  • If the client computer is using a WINDEV application to connect to this socket, this application will have to use SocketConnect.
  • SocketAccept can be used with the SSL sockets.
  • SocketAccept cannot be used with a UDP socket.
Versions 15 and later
Android This function is now available for Android applications.
New in version 15
Android This function is now available for Android applications.
Android This function is now available for Android applications.
Reminder: A socket is a communication resource used by applications to communicate from one computer to another regardless of the type of network.
Versions 18 and later
Android Widget This function is now available in Android widget mode.
New in version 18
Android Widget This function is now available in Android widget mode.
Android Widget This function is now available in Android widget mode.
Versions 19 and later
iPhone/iPad This function is now available for iPhone/iPad applications.
New in version 19
iPhone/iPad This function is now available for iPhone/iPad applications.
iPhone/iPad This function is now available for iPhone/iPad applications.
Versions 23 and later
Universal Windows 10 App This function is now available in Universal Windows 10 App mode.
New in version 23
Universal Windows 10 App This function is now available in Universal Windows 10 App mode.
Universal Windows 10 App This function is now available in Universal Windows 10 App mode.
Example
Syntax
<Result> = SocketAccept(<Socket name>)
<Result>: Character string
  • Name of the communication channel to the client socket that requested the connection. This name will be used by all the other Socket functions to specify this communication channel.
  • Empty string ("") if an error occurred. To get the details of the error, use ErrorInfo.
<Socket name>: Character string
Name of the server socket that accepts the connection.
Remarks

Communication channel

The communication channel opened by SocketAccept must be closed by SocketClose.
AndroidAndroid Widget

Required permissions

The call to this function modifies the permissions required by the application.
Required permission : INTERNET
This permission allows the applications to open the network sockets.
Component: wd270com.dll
Minimum version required
  • Version 9
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