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<Image variable>.SaveBMP (Function) In french: <Variable Image>.SauveBMP Syntax
Saving an image in memory Hide the details
<Result> = <Image variable>.SaveBMP([<Number of colors>])
<Result>: Buffer Byte string containing the image in BMP format. Then this byte string can be assigned to an Image control, saved in a file (fSaveText), sent via a network (with the Socket functions), ... <Image variable>: Image variable <Number of colors>: Optional integer Number of colors for the image saved:- 0 (default): number of colors defined in the screen resolution.
- 16: 16 colors.
This parameter corresponds to the number of colors proposed in the color palette when using the BMP file.
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