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- Drawing in anti-aliasing mode
- Drawing in PHP
- Drawing in Browser code
<Image variable>.Fill (Function) In french: <Variable Image>.Remplissage Colors an area in a variable of type Image. This coloring is applied to all the juxtaposed points that have the same color as the specified start point.
MyImage is Image = "Test.gif" // Color an area in light blue MyImage.Fill(10, 50, LightBlue) IMG_MyDrawing = MyImage
Syntax
<Image variable>.Fill(<X> , <Y> [, <Fill color> [, <Color of limits>]])
<Image variable>: Image variable Name of the Image variable to be used. <X>: Integer X-coordinate (in pixels) of the point inside the area to color. This position is given in relation to the upper-left corner of the image control (coordinates set to (0,0)). <Y>: Integer Y-coordinate (in pixels) of the point inside the area to color. This position is given in relation to the upper-left corner of the image control (coordinates set to (0,0)). <Fill color>: Integer or constant (optional) Color used to fill the area. This color can correspond to:If this parameter is not specified, the fill color: <Color of limits>: Integer or constant (optional) Area border color. This color can correspond to:If this parameter is not specified, the area border color adapts to the fill color. Remarks Drawing in anti-aliasing mode When drawing in anti-aliasing mode ( drawAntiAliasing constant in <Image variable>.ChangeMode), the graphics card smooths out the points and colors used in the border of shapes. In this case, <Border color> is not displayed in the drawing and the fill is applied to the entire drawing.
Related Examples:
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Unit examples (WINDEV): The drawing functions
[ + ] Using the main drawing functions of WINDEV to: - Initialize an Image control for drawing - Draw simple shapes - Write a text into a drawing - Change the color in a drawing
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Business / UI classification: Neutral code
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