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  • Drawing in anti-aliasing mode
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Stored procedures
Colors an area in a variable of type Image.
This coloring is applied to all the juxtaposed points that have the same color as the specified start point.
Linux Caution: A specific configuration is required to use this function in Linux. For more details, see The drawings.
Example
MyImage is Image = "Test.gif"
 
// Color an area in light blue
MyImage.Fill(10, 50, LightBlue)
IMG_MyDrawing = MyImage
Syntax
<Image variable>.Fill(<X> , <Y> [, <Fill color> [, <Color of limits>]])
<Image variable>: Image variable
Name of the Image variable to be used.
<X>: Integer
X-coordinate (in pixels) of the point inside the area to color. This position is given in relation to the upper-left corner of the image control (coordinates set to (0,0)).
<Y>: Integer
Y-coordinate (in pixels) of the point inside the area to color. This position is given in relation to the upper-left corner of the image control (coordinates set to (0,0)).
<Fill color>: Integer or constant (optional)
Color used to fill the area. This color can correspond to:
If this parameter is not specified, the fill color:
<Color of limits>: Integer or constant (optional)
Area border color. This color can correspond to:
If this parameter is not specified, the area border color adapts to the fill color.
Remarks

Drawing in anti-aliasing mode

When drawing in anti-aliasing mode (drawAntiAliasing constant in <Image variable>.ChangeMode), the graphics card smooths out the points and colors used in the border of shapes.
In this case, <Border color> is not displayed in the drawing and the fill is applied to the entire drawing.
Related Examples:
The drawing functions Unit examples (WINDEV): The drawing functions
[ + ] Using the main drawing functions of WINDEV to:
- Initialize an Image control for drawing
- Draw simple shapes
- Write a text into a drawing
- Change the color in a drawing
Business / UI classification: Neutral code
Component: wd290pnt.dll
Minimum version required
  • Version 24
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Last update: 01/18/2024

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