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- Rule used for calculating cells
<Dashboard>.ResizeWidget (Function) In french: <Tableau de bord>.ChangeTailleWidget
Not available
// Places the widget #1 on two columns to display the details DASH_MyDashboard.ResizeWidget(1, 2, 1) STC_Details.Visible = True
Syntax
Resizing a widget identified by its index Hide the details
<Dashboard control>.ResizeWidget(<Widget index> , <Width> , <Height> [, <Options>])
<Dashboard control>: Control name Name of the Dashboard control to be used. <Widget index>: Integer Index of the widget to use. This index corresponds to:- the addition number of the widget defined in the window editor or in the page editor.
- the addition number of widget returned by <Dashboard>.AddWidget.
<Width>: Integer Width of widget in number of cells or in pixels. The minimum size corresponds to a cell. The value in pixels is rounded to correspond to an integer number of cells. <Height>: Integer Height of the widget in number of cells or in pixels. The minimum size corresponds to a cell. The value in pixels is rounded to correspond to an integer number of cells. <Options>: Optional Integer constant Allows you to define the unit used and the reorganization mode: | | dashNoReorganization | Resizes the widget without reorganizing the adjacent widgets.Caution: Using the dashNoReorganization constant may produce an incorrect display (with overlapping widgets). When using this constant, it is important to entirely reorganize the Dashboard control with <Dashboard>.ResizeWidget and <Dashboard>.MoveWidget. | dashUnitCell (Default value) | The unit used for the widget size is a number of cells. | dashUnitPixel | The unit used for the widget size is the pixel. |
Remarks Rule used for calculating cells Let's see some examples for a widget whose size is equal to 100 px by 100 px with a margin set to 10 px: DASH_TimeZones.ResizeWidget(1, 80, 80, dashUnitPixel) // the widget will be set to 1 x 1 DASH_TimeZones.ResizeWidget(1, 200, 200, dashUnitPixel) // the widget will be set to 2 x 2 DASH_TimeZones.ResizeWidget(1, 201, 201, dashUnitPixel) // the widget will be set to 3 x 3 DASH_TimeZones.ResizeWidget(1, 400, 500, dashUnitPixel) // the widget will be set to 4 x 5
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