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Stored procedures
CoordinateScreenToEditor (Function)
In french: CoordonnéeEcranVersEditeur
Converts a size or a position specified in the native dpi of the screen on the device where the application is run to the reference dpi in the editor (160 dpi).
This function is mainly used to perform a positioning at pixel level.
Versions 21 and later
Windows This function is now available for the WINDEV applications in Windows and in Linux.
New in version 21
Windows This function is now available for the WINDEV applications in Windows and in Linux.
Windows This function is now available for the WINDEV applications in Windows and in Linux.
Versions 24 and later
Windows This function is now available for the WEBDEV sites in Windows.
Windows This function is available only to simplify the Webification of WINDEV projects.
New in version 24
Windows This function is now available for the WEBDEV sites in Windows.
Windows This function is available only to simplify the Webification of WINDEV projects.
Windows This function is now available for the WEBDEV sites in Windows.
Windows This function is available only to simplify the Webification of WINDEV projects.
Example
// Retrieves the size and position of a control as they have been defined in the editor
nX is int = CoordinateScreenToEditor(MyControl..X)
nY is int = CoordinateScreenToEditor(MyControl..Y)
nWidth is int = CoordinateScreenToEditor(MyControl..Width)
nHeight is int = CoordinateScreenToEditor(MyControl..Height)
Syntax
<Result> = CoordinateScreenToEditor(<Value>)
<Result>: Integer
Conversion result: size or position converted into the reference dpi in the editor (160 dpi).
<Value>: Integer
Value to convert: size or position specified in the native dpi of the device screen.
Remarks
  • CoordinateEditorToScreen allows making the inverted conversion, i.e., from the reference dpi in the editor (160 dpi) to the native dpi of the device on which the application is run.
Component : wd240obj.dll
Minimum version required
  • Version 20
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