The
gglMarker type is used to define the characteristics of a marker that must be positioned on a map. The characteristics of this marker can be defined and changed using different WLanguage properties.
Remark: For more details on the declaration of this type of variable and the use of WLanguage properties, see
Declaring a variable.
Remarks
Properties specific to the description of gglMarker variables
The following properties can be used to handle a gglMarker variable:
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Name | Type used | Effect |
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Color | Integer constant | Color of marker:- White: White
- Black: Black
- LightBlue: Blue
- LightGray: Gray
- LightYellow: Yellow
- LightRed: Red
- LightGreen: Green
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Latitude | Real | Latitude of marker. |
Letter | Ansi character | Letter of marker. Only the gglLarge and gglMedium markers can display a letter. |
Longitude | Real | Longitude of marker. |
Size | Character String constant | Size of marker. The available constants are: gglTiny, gglSmall, gglMedium or gglLarge (gglLarge is used by default). |
Related Examples:
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Unit examples (WINDEV): The GglGetStaticMap function
[ + ] Using gglGetMap to display a Google map in an Image control.
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Unit examples (WEBDEV): The GglGetStaticMap function
[ + ] Using GglGetStaticMap function to display a Google map in an Image control.
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