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 WINDEVWEBDEV AND WINDEV MOBILE

Version: 2025

<TreeMap>.SelectGroup (Function)
Visually selects a group of elements in a TreeMap control.
HExecuteQueryAsynchronous (Function)
Executes a SELECT query asynchronously.
HFSQL in network mode on a server running Windows NT4, 2000, XP or 2003
The access speed to the data in network depends on several parameters (see the section......
Map control properties
The following properties can be used with Map controls:...
Multiple setup of same site on the same server
The same site can now be automatically installed on the same server without having to rename the project......
Events associated with a Rich Text Area control
WEBDEV manages the following events by default (order of appearance in the code editor)......
5. Unit tests
Unit tests (also called automated tests) are used to test windows, procedures and classes in an application at different levels of development......
WidthInPixel (Property)
The WidthInPixel property is used to get the width in pixels of a control in a report.
Including the code
You want to include your code lines in a condition, in a structure, ......
WEBDEV Page control
The WEBDEV Page control allows you to integrate a WEBDEV page into a WINDEV application......
Dockable Panel control properties
You can manipulate Dockable Panel controls in a window using the following WLanguage properties...
Line control properties
List of properties associated with the Line control...
IntegerToDayInAlpha (Function)
Returns the name of the day corresponding to a specified date (this date is an integer).
12. Available tests
22 tips for optimizing the speed of a site
When a site is on-lined, one of the main expectations of Web users is speed......
Deploying an iOS application
WINDEV Mobile tutorial: Deploying an iOS application 10 min
Constants for managing animations
List of constants used by the functions for managing the animations...
MatRead (Example)
Usage example of the MatRead function
Anchored move on the main axes
To facilitate the positioning of controls, you have the ability to force their move according to the four main axes (0°, 45°, 90°, 135°)....