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| Converts all characters in a string to lowercase according to the region settings defined in Windows. |
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| Defines and enables a "Start with" filter on a file, view or query. |
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| The Null property is used to:
Assign NULL to the item for the current record.
Find out whether the item is associated with the NULL value for the current record.
Define the default value of an item when the item is described through programming.... |
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| Used to associate a file with a binary memo item or to cancel the existing link between a file and a binary item. |
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| The Email type is used to handle the email content as well as the associated information. |
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| To describe a project in detail, you can associate documents with it...... |
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| Adds a row at the end of a Looper control. |
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| You can start developing your application as soon as the WINDEV project is defined as being a Java project...... |
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| Tooltips are very useful for application users...... |
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| The Count property returns the number of elements in a given set. |
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| Returns the vertical position (Y) of the mouse cursor relative to the specified window or control. Used in a mouse or stylus process (click, hover, left or right button down, etc.). |
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| Adds an element to a one-dimensional WLanguage array taking into account:
the sort criteria defined by ArraySort
the comparison operator described in the class, if the elements of the array are class instances.... |
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| The PhysicalName property is used to manage the physical name of HFSQL data files. |
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| Returns the two low bytes of an integer. |
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| Returns the two high bytes of an integer. |
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| Adds a backslash to the end of a string, if necessary. |
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| The return value of the process currently run can be assigned... |
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| Converts a one-dimensional array or a two-dimensional array into a character string in CSV format. |
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| Checks the correspondence between a signature and a string. |
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| Returns the index of the selected element in a Looper control. |
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| Calculates the covariance between two series of values. |
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| Draws a polygon:
in an Image control,
in an Image variable,
in a WDPic variable (on the background layer),
in a picLayer variable.... |
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