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  • Coordinates
  • Using the drawing functions
  • Pattern and PHP
  • Drawing in Browser code
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WINDEV Mobile
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Others
Stored procedures
Draws a point:
  • in an Image control,
  • in a variable of type Image.
    WEBDEV - Browser codePHP This type of variable is not available.
  • WINDEVWEBDEV - Server code in a variable of type WDPic (on the background layer),
  • WINDEVWEBDEV - Server code in a variable of type picLayer.
Linux Caution: A specific configuration is required to use this function in Linux. For more details, see The drawings.
// Initialize the drawing in an Image control
dStartDrawing(IMG_Drawing)
// Draw a point in light yellow
dPoint(10, 50, LightYellow)
WINDEVWEBDEV - Server codeReports and QueriesAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC)Ajax
// Draw a light yellow point in an Image control
dPoint(IMG_Drawing, 10, 50, LightYellow)
Syntax

Drawing a point by specifying its coordinates Hide the details

dPoint([<Image>, ] <X-coordinate> , <Y-coordinate> [, <Point color> [, <Opacity>]])
<Image>: Optional control name or optional Image, WDPic or picLayer variable
Reports and QueriesWindowsLinuxAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC) Image to use. The image can correspond to:
  • the name of an Image control.
  • the name of a variable of type Image.
  • WINDEVWEBDEV - Server code the name of a variable of type WDPic. Only the background layer will be handled.
  • WINDEVWEBDEV - Server code the name of a variable of type picLayer.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
<X-coordinate>: Integer
Horizontal position (in pixels) of the point to draw.
<Y-coordinate>: Integer
Vertical position (in pixels) of the point to draw.
<Point color>: Integer or constant (optional)
Color that must be assigned to the point. This color can correspond to:
If this parameter is not specified, the color of the point:
  • is Transparent if dPen has not been used beforehand,
  • corresponds to the color specified in the last call to dPen.
<Opacity>: Optional integer
Opacity of color, included between 0 (transparent) and 255 (opaque). An opacity sets to 128 indicates that the relevant pixel will have a transparency of 50% when it is drawn on the screen or saved in an image in PNG format.
Remark: This opacity will be taken into account if the drawing found in the image was initialized by the dWithOpacity constant (dStartDrawing).
WINDEVWEBDEV - Server codeAndroidiPhone/iPadIOS WidgetMac CatalystJava

Drawing a point via a Point variable Hide the details

dPoint([<Image>, ] <Point> [, <Point color> [, <Opacity>]])
<Image>: Optional control name or optional Image, WDPic or picLayer variable
Reports and QueriesWindowsLinuxAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC) Image to use. The image can correspond to:
  • the name of an Image control.
  • the name of a variable of type Image.
  • WINDEVWEBDEV - Server code the name of a variable of type WDPic. Only the background layer will be handled.
  • WINDEVWEBDEV - Server code the name of a variable of type picLayer.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
<Point>: Point variable
Name of the Point variable containing the coordinates of the point to draw.
<Point color>: Integer or constant (optional)
Color that must be assigned to the point. This color can correspond to:
If this parameter is not specified, the color of the point:
  • is Transparent if dPen has not been used beforehand,
  • corresponds to the color specified in the last call to dPen.
<Opacity>: Optional integer
Opacity of color, included between 0 (transparent) and 255 (opaque). An opacity sets to 128 indicates that the relevant pixel will have a transparency of 50% when it is drawn on the screen or saved in an image in PNG format.
Remark: This opacity will be taken into account if the drawing found in the image was initialized by the dWithOpacity constant (dStartDrawing).
Remarks

Coordinates

Coordinates are specified with respect to the upper-left corner of the image (coordinates: (0.0)).

Using the drawing functions

The drawing functions can be used according to 2 methods:
  • Method 1: Using dStartDrawing
    • dStartDrawing must be called before any other drawing function. dStartDrawing is used to define the element (Image control or variable) to which the drawing functions will be applied.
    • When drawing on an Image control:
      • The drawing functions operate on a copy ("bitmap") of the image. You can use the drawing functions of Windows (via API or CallDLL32) but these functions must use the DC (Device Context) returned by dStartDrawing.
      • dEndDrawing and dStartDrawing must not be called in the same process.
        The drawing will not be displayed if dEndDrawing and dStartDrawing are called in the same process: it will be automatically erased.
  • Reports and QueriesWindowsLinuxAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC) Method 2: indicating the drawing target directly in the syntax (via a parameter)
    The <Image> parameter is used to specify directly the target of the drawing. dStartDrawing becomes useless. This function must be deleted.
PHP

Pattern and PHP

In PHP, the drawing functions are based on the graphic library GD. This library is commonly used by the PHP hosting providers and therefore it is always enabled. The version of the GD library must be version 2.0.28 (or later). This library can be downloaded from the PHP site.
To enable (if necessary) this library locally, the following elements are required:
  • PHP installed.
  • the PHP.INI file found in the Windows directory must contain the following line: "extension=php_gd2.dll" (instead of ";extension=php_gd2.dll").
  • the php_gd2.dll file must exist in the directory of PHP extensions. This directory is defined in the PHP.INI file by the "extension_dir" variable.
WEBDEV - Browser code

Drawing in Browser code

Some drawing functions are available in Browser code. The drawing functions in Browser code are based on the HTML 5 standard. More specifically, these functions are based on the "canvas" tag of HTML 5.
The drawing features in browser code are available for the recent browsers only (supporting the HTML 5 standard). To find out whether the drawing features are proposed by your browser, use DrawingAvailable.
Caution: To use the drawing functions with Internet Explorer 9, the project must include the reference to the DTD file. To do so, the HTML mode must be "HTML 4.01 Transitional + DTD". This option is available in the "Advanced" tab of the project description window.
Reminder: To open the project description window, go to the "Project" tab, "Project" group and click "Description".
Special case: Drawing in the browser of an Android phone: The browser drawing functions are only available starting with version 3 of Android.
Related Examples:
The drawing functions Unit examples (WINDEV): The drawing functions
[ + ] Using the main drawing functions of WINDEV to:
- Initialize an Image control for drawing
- Draw simple shapes
- Write a text into a drawing
- Change the color in a drawing
Business / UI classification: Neutral code
Component: wd290pnt.dll
Minimum version required
  • Version 9
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Last update: 01/19/2024

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