- Type of reals
- Notes
- Default value
- Binary coding of reals
- Thousand separator
- Problems of precision with the reals
- Specific features of PHP
- Differences with WINDEV/WEBDEV 5.5
Reals
Not available
Two types of reals are available in WLanguage: | | | 8-byte real A real can contain up to 15 significant digits. The precision of decimals is not guaranteed. For accurate calculations, use "Currency". Value of a real:- Minimum value: 1.7*10-308
- Maximum value: 1.7*10+308
| | 4-byte real A 4-byte real can contain up to 6 significant digits. The precision of decimals is not guaranteed. For accurate calculations, use "Currency". Value of a 4-byte real:- Minimum value: 3.4*10-38
- Maximum value: 3.4*10+38
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Default value A "Real" variable that is declared but not initialized is equal to 0. Binary coding of reals All the reals contain the same number of significant digits (15). If the result of a calculation performed on reals involves more than 15 significant digits, this result will be automatically rounded to 15 significant digits. For a better precision, use the Currency or Numeric type. Thousand separator You can use spaces and underscore characters to separate thousands in numbers. For example:
num1 is real num1 = 123 456.478 num2 is real num2 = 7_014.478
Problems of precision with the reals The operations performed with the "real" types are not precise because of the computing representation of reals. Two reals that are equal mathematically speaking are not necessarily equal computer-wise and the ">", "<" or "=" operators can return results that are "false" mathematically speaking. To fix some of these problems: - the "=" operator is accurate to 10e-6 on the reals. Therefore, for two reals that are relatively close, the "=" and ">" operators (or "=" and "<") can return True for the same values.
- the conversion of real values into string uses a complex algorithm. This is why, in most cases, the display by trace is correct.
To avoid these problems, you must use the Currency or Numeric type that is using an exact memory representation.
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